Usage

The /tDet settings dialog, toggling the detector, move mode, and per-player preferences.

In-Game Guide

Commands

CommandPurpose
/tDetOpen the settings dialog

Settings dialog (/tDet)

The dialog handles everything — toggling the detector, tuning display preferences, and repositioning the HUD.

FieldDescription
Enable / Disable DetectorToggle the radar overlay on or off. Only works while in a vehicle.
Speed UnitMPH or KPH. Applied immediately and persisted in KVP.
HUD LayoutPick from any folder under layouts/. Changes apply live.
Reposition HUDEnter move mode (see below).

Settings are saved per-player in KVP and restored automatically on reconnect.


Toggling the detector

The Enable Detector button in /tDet only activates while you are in a vehicle. If you press it on foot, nothing happens.

Once active, the HUD runs a boot animation:

  1. Logo flash
  2. Self-test (all rings + direction indicator light up briefly)
  3. GPS lock animation
  4. Steady-state — speed readout and AUTO indicator

If you get out of the vehicle while the detector is on, it switches off automatically and the HUD hides.


Reading the display

Radar detected ahead
ElementMeaning
North arrowRadar source is ahead of you
South arrowRadar source is behind you
Rings (1–8)Proximity. Ring 1 (outermost) appears at 300 m. Each inner ring appears as the gap closes. All 8 lit = under 25 m.
AUTONo active radar gun within 300 m
SpeedYour current speed in the selected unit

The blip interval shortens as the gap closes — at 300 m it fires roughly every 1.5 s, at 25 m every 400 ms.

Radar detected behind

Move mode

Open /tDet and click Reposition HUD. The dialog closes and the HUD enters move mode (a dashed outline appears).

ActionEffect
DragMove the HUD anywhere on screen
Scroll wheelScale the HUD up or down (0.3× – 2.0×)
EscapeLock the position and exit move mode

Position and scale persist in KVP and restore on every login.


Troubleshooting

On this page

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